C# - Gang Of Four - Design Patterns, Elements Of Reusable Object Oriented Software. Erich Gamma, John M. Vlissides, Ralph Johnson, Richard Helm

C# - Gang Of Four - Design Patterns, Elements Of Reusable Object Oriented Software


C.Gang.Of.Four.Design.Patterns.Elements.Of.Reusable.Object.Oriented.Software.pdf
ISBN: 0201634988,9780201634983 | 551 pages | 14 Mb


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C# - Gang Of Four - Design Patterns, Elements Of Reusable Object Oriented Software Erich Gamma, John M. Vlissides, Ralph Johnson, Richard Helm
Publisher: Addison-Wesley Professional




It's the database developer's equivalent of the famous GoF (“Gang of Four”) design patterns book, Design Patterns: Elements of Reusable Object-Oriented Software. Classical formulation of it could be found in “Design Patterns, Elements of Reusable Object Oriented Software” by Erich Gamma, Richard Helm, Ralph Johnson, and John Vlissides (The Gang of Four). The resolution of the problem is easier in C#, because all classes are inherited from the same “object” class. However, there's far more to this tool than just refactoring. Andre Mare, the author of Ralph Johnson, and John Vlissides. This DZone Refcard provides a quick reference to the original 23 Gang of Four design patterns, as listed in the book Design Patterns: Elements of Reusable Object-Oriented Software. NET as well, and includes a total of 27 refactoring features for C# and 17 for VB.NET. Either because you're new to them, or as a refresher, here is the start of a series on the "Gang of Four" design patterns. Http://www.nileshgule.com/2012/08/builder-design-pattern.html. I thought it would be an interesting exercise to try and port each of the patterns described in the Gang of Four's seminal work Design Patterns: Elements of Reusable Object-Oriented Software into C#. Design Patterns: Elements of Reusable Object-Oriented Software. Reference: Design Pattern - Builder Pattern Here is an example of Builder pattern in C# using Bill as an example. A book about technology - it's a book about data and design and patterns. This concept is used when you want some information stored in one object, in C# by the introduction of “Events and Delegates” concept.

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